Opencast Summit 2021 – Call for Participation

The call for participation for the international Opencast summit 2021, hosted virtually on April 6-9, 2021 by TU Graz, Austria is out.

If you are interested in the use and management of academic video in general and Opencast in particular, or if you interested in Opencast development, you are invited to submit a conference session until February 21.

For more information, visit the conference website at:

Opencast Summit 2021

The 2021 Opencast Summit will be hosted on April 6-9 2021 by TU Graz, Austria.

Obviously, it is highly unlikely we will be able to travel in April so the summit will take place online, thanks to Ypatios and his colleagues for making this possible. Based on the successful online summit of the German-speaking community in September this year we will avoid long online sessions and are planning to spread the programme across four days and possibly parallel tracks for shorter daily sessions; details will follow early in 2021.

If you are interested in supporting this event, please consider volunteering for the programme committee, which will publish the call for proposals, review papers, and schedule the programme for the summit.

With that, the board would also like to thank everyone for their contribution to the Opencast community in this extraordinary year. Enjoy the holidays and take care!

Opencast 9

Opencast 9 has been released. The release notes can be found in the documentation.

Important changes in this release are:

  • Opencast now requires an external Elasticsearch server to function
  • Paella is now the default video player
  • The encode worfklow operation now completely replaces compose, which is dropped now
  • MariaDB JDBC driver
  • New LTI-Tools
  • A completely new system for securing static file content has been integrated into Opencast 9.2. While is is not active by default for compatibility to older 9.x releases, it can be easily enabled and used to ensure access to static files has the same security checks you are already used to from the player and from other user interfaces.